PacMan Clone

My PacMan clone was the first real game I wrote using a standard game loop. It was done in C
and uses the Win32API. The AI of the computer ghosts is based on, but not exactly like the
original PacMan AI. The game difficulty continually gets harder on each level, most likely to
a point that makes it impossible, however I am not good enough to get to that level.
Source: download
Binary: download
Source: download
Binary: download

